AT&T gives mobile subscribers Control

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AT&T gives mobile subscribers Control
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It’s the full game, but you have to stream it.

In the future, we imagine publishers could utilize the combination of 5G connectivity and cloud streaming technology to offer limited time play sessions directly from a search result. This gives gamers the option to try before they buy. If they move forward with the purchase, their progress will be saved in the cloud, so they can pick up right where they left off on the downloaded version.

This kind of sounds like AT&T might make its own game store where you can try demos of games streamed right from the cloud, and if you decide to buy the full game, your progress will be carried over. That’s not something AT&T has now. And it’s not the most novel idea — Gaikai, a cloud gaming company thatSign up for the newsletterPlease confirm your subscription to Verge Deals via the verification email we just sent you.

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