How Capcom created one of Monster Hunter Wilds’ terrifying new monsters

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How Capcom created one of Monster Hunter Wilds’ terrifying new monsters
BalaharaCacpomKaname Fujoka
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Capcom told Digital Trends how it goes about creating new monsters, like the threatening Balahara, for Monster Hunter Wilds.

This story is part of our Summer Gaming Marathon series. How does one go about making a new monster for a game like Monster Hunter Wilds ?

Recommended Videos It’s a giant serpent- and worm-like Leviathan monster that hides under the sandy dunes of the Windward Plains and can ruthlessly ambush players or other monsters that walk above where groups of them are resting. I spoke to Monster Hunter Wilds‘ Executive Director Kaname Fujioka at Summer Game Fest to learn how Capcom goes about creating a new monster like Balahara.

“The idea for what that monster will be is then considered from a design perspective; how will it look and behave? There’s actually quite a lot of back and forth between our gameplay and visual designers … It lets us eventually get to the point where it’s not just a boss or an enemy. It feels like a living, breathing creature that’s part of an ecosystem. While it has a gameplay or tutorial function, it also feels like it just exists, and you’re dealing with it on its own terms.

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Balahara Cacpom Kaname Fujoka Monster Hunter Wilds Summer Gaming Marathon Summer Gaming Marathon 2024

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