Mac gaming has been struggling to gain traction, but the iPhone 15 Pro’s crossover into console games could make everything better for players on the Mac.
I’ve been impatiently waiting for the Mac to finally become a great gaming computer for years, and every time I get my hopes up, they seem to be dashed with disappointment. Yet for the first time, it feels like we could be on the brink of genuinely meaningful change — and it’s all thanks to the iPhone.
We’ve seen this before IGN’s interviewer also spoke to Jeremy Sandmel, Apple’s Senior Director of GPU Software. According to Sandmel, “Capcom brought out Resident Evil Village last year for Mac and now for the phone this year. And one of the things that fundamentally enabled that is this unification of the architecture of Apple silicon and the iPhone silicon and the iPad silicon.”
You see, we’ve witnessed this “unified platform” approach before: it’s called Apple Arcade. There, games work on everything from the smallest iPhone to the beefiest Mac Pro, but that creates a problem. Everything has to be able to run on the lowest common denominator, which means on the Mac you get blurry graphics and large interfaces designed for touch. The unified approach drags the Mac down.
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