It’s true that Pokémon Legends: Arceus radically changes how a Pokémon game should play, largely for the better. But it also reexamines the role that Pokémon has in a society dominated by their presence.
There are three times throughout Pokémon Legends: Arceus where a different NPC faces your character and gives them an ominous warning: “Pokémon are terrifying creatures.” For as adorable as they are, Pokémon can electrocute, burn, freeze, and generally hurt you in unimaginable ways. The phrase is a principle at the core of this Switch title’s gameplay, but also its story.
Similar to Pokémon Go, the act of throwing a Pokéball is a much more active part of the game, as you will have to aim and arc properly. But in Legends Arceus, there’s an extra element of spatial awareness. You’ll likely miss a lot, or be spotted by an aggressive Pokémon, rendering your Pokéballs useless unless you stun or battle them.
Along with the Galaxy Team, the indigenous Diamond and Pearl Clans of the Hisui region have fundamentally different religious views on the “Sinnoh” deity that created their land — it isn’t a blood feud at this point in time, but an uneasy relationship regardless.
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