Resident Evil 4 Remake reinvents the classic on PC. We dived in to look at ray tracing and FSR in the game, as well as dial in the best settings.
Resident Evil 4 Remake is undoubtedly one of the most visually impressive PC releases we’ve seen in the past few years. Leveraging the highly scalable RE Engine, the game looks great while accommodating a wide range of hardware. In this guide, we’re going to help you find the best settings.
Resident Evil 4 Remake has a lot of graphics settings, and they touch various aspects of your system. Thankfully, there are several sliders in the settings menu to see what settings impact different performance areas, as well as comparison images. In addition to GPU options, Resident Evil 4 Remake includes several CPU-limited settings. Diverse enemy animations, graphics dismemberment, corpse physics, and persistent corpses all hit your CPU, so turn them down if you have a weaker processor.There are a few other settings I need to highlight. First, FidelityFX Super Resolution . Both version one and two are included, but I recommend sticking with the second version .
At minimum, Capcom says you’ll need an AMD Ryzen 3 1200 or Intel Core i5-7500, along with 8GB of RAM and either an AMD RX 560 or Nvidia GTX 1050 Ti. The VRAM requirement here is just 4GB, which is a stark contrast to recent releases like Hogwarts Legacy that need loads of video memory. Although you can get by with very little in Resident Evil 4 Remake, the game can scale to high-end systems. Capcom says you’ll need at least an AMD RX 6700 XT or Nvidia RTX 2070 to turn on ray tracing. That’s true, but I’d recommend leaving ray tracing off unless you have an RTX 30-series GPU or AMD’s latest RX 7900 XTX or RX 7900 XT.
As you can see in the comparison below, though, FSR 1 still doesn’t look great. Even at its Ultra Quality mode, there’s a steep drop-off in detail that doesn’t show up with FSR 2.
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