The Last of Us Game Creator on Changing Bill and Frank's Fates

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The Last of Us Game Creator on Changing Bill and Frank's Fates
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TheLastOfUs creator explains how changing Bill's fate from the game elevates Joel and Ellie's story:

[Warning: This story contains spoilers from The Last of Us episode 3 and the video game.] Neil Druckmann, co-creator of The Last of Us video game and HBO's television adaptation, weighed whether to deviate from the game to tell a"totally different" story: an apocalyptic love story. Sunday's episode — titled"Long Long Time" after the Linda Ronstadt song that features heavily — flashes back to 2007, four years post-outbreak of the Cordyceps infection.

The letter — written before Joel's partner, Tess , died saving Joel and Ellie from an Infected swarm — ends with Bill bequeathing his weapons and equipment to Joel: "Use them to keep Tess safe." With Tess gone, it's Joel's mission to get the bitten-but-immune Ellie to Tommy in Wyoming, their only hope of finding the Firefly doctors working on a CBI cure.

"Once upon a time, I had somebody that I cared about. It was a partner. Somebody I had to look after," game Bill says."And in this world, that sort of sh*t's good for one thing: getting you killed." Game Bill lives, but it's a lonelier life than his TV counterpart, who tells his husband:"This isn't the tragic suicide at the end of the play. I'm old. I'm satisfied. And you were my purpose.

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