Two new video game studios form with “Star Wars” and id Software pedigrees

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Two new video game studios form with “Star Wars” and id Software pedigrees
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Video game veteran Stig Asmuseen is leading Giant Skull while id Software Emanuel Palalic And Garrett Young, formerly of id Software, are helming emptyvessel.

Giant Skull is the name of the new video game studio helmed by veteran Stig Asmussen, one of the driving minds behind the “Star Wars Jedi: Survivor” and “Star Wars Jedi: Fallen Order” games. while others have said they will refocus their approach. That means plenty of talent is out there, and in this uncertain time, two studios have emerged this week boasting several big names and hints of promising AAA projects.

Some of the talent on the team also includes Jon Carr, who worked with Amussen on “Jedi: Survivor” as technical director; art director Patrick Murphy, who also has ties to the studio head, and Brian Campbell, a founding member of the “Fortnite” team. In Austin, Texas, emptyvessel also boasts a team with impresssive credentials. They have developers who worked on “DOOM,” “Quake,” “Call of Duty,” “The Last of Us,” “Borderlands,” “Tomb Raider,” “Uncharted” and “Callisto Protocol.” Veteran game director and CEO Emanuel Palalic and general manager and COO Garrett Young had critical roles at id Software while others such as CTO Wei Ning, art director Alex Palam and animation director Rico Flores also have backgrounds in recent blockbuster titles.

It’s notable that though emptyvessel is based in Texas, it operates fully remote with its staff located worldwide. Giant Skull, which is based in Los Angeles, also has remote staff.

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