Uncharted movie director says video game movies shouldn't try to recreate games - Gamepur

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Uncharted movie director says video game movies shouldn't try to recreate games - Gamepur
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Uncharted movie director Ruben Fleischer reckons the key to creating a good game-to-movie adaptation is ensuring it has a compelling story and engaging characters, and not trying to remain as faithful to the game as possible.

movie director Ruben Fleischer reckons the key to creating a good game-to-movie adaptation is ensuring it has a compelling story and engaging characters, andtrying to remain as faithful to the game as possible. This is the approach that’s been taken with the forthcomingmovie, which tells a story entirely separate from those of the games and doesn’t try to retell any stories players have experienced before.

“I think a mistake of some video game movies past is just trying to recreate the video game, one for one,”. “I was really focused on making sure that the movie could stand on its own two feet. Whether you’re the biggest fan of Uncharted or you’ve never even heard of it, it has to be a compelling story with a great emotional center and a real relationship to invest in.”Fleischer describes Naughty Dog and PlayStation as “godfathers” in the movie. “They had to sign off on all aspects of the movie.

Nolan North visited the movie set during production and “offered so much insight into the process and the experience,” encouraging the movie’s leads Tom Holland and Mark Wahlberg to improvise a lot of dialogue, just as he and Richard McGonagle had done while making the Uncharted games.

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